7/29/09

Rewind Feature: WIP

I've currently gotten the pushable crates to work with multiples on the screen. Now that the crates are mostly completed, I'm going to work on the rewind feature. This is a key part of the game and something I don't want to add after completing everything else halfway.

This thing is like the monster in the closet, I have to face it off someday. And I'm not going in without a pretty good idea of how I want to approach it either. Wish me luck!

I'll keep posting about progress on this.

7/30/2009- Putting On The Brakes

I've decided to add a cool effect for the rewind feature. (Works in theory at least) When an object is falling, and the rewind key is hit, instead of stopping immediately the crate will fall slower to it's next position. Stop. Then rewind. I'm hoping I can get this to work properly, because it'd be one of those nice touches.

7/30/2009 - Broadcasting Tonight

Instead of bombarding the site with a bunch of videos regarding the progress of the rewind feature. I'm going to be broadcasting testing and development of it from 7pm EST till TBA

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