7/27/09

Pod And Rodney Pitfall Level Demo

Not even hours after posting the second demo video did I correctly implement in the pushable crates. This demo shows that off.

The fourth demo video probably won't be out for a bit. At least a couple of days. The plan is to show off the fourth video with both Pod and Rodney, ladders, crates and possibly a working winning condition. Hopefully progress will stay at the rate it's going! Stay tuned!

Edit: I found an actual minor bug when playing around with the demo this morning. In the demo you can see when I push the crate that I only move the one square. Earlier when I tried it and held down the key, Pod actually fell through the level bugging out. That has now been quickly fixed.

A side note about an aspect of the game play. Whenever an object such as a crate or either of the characters is in a form of forced movement. i.e. A fall. All control is temporarly locked out. But if you remain holding the key during that time, as soon as the object is finished you will continue to move.

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