A situation has arisen where the future of Pod & Rodney may change. By this I mean the current game engine we are using. As of yesterday, Oct 31, I found a game engine similar to that of what some of you might be fimilar with as Gamebyro. Unity.
The biggest advantage with Unity is the removal of a number of the grunt work tasks that I must perform using Panda. Such as creating a model, and attaching 16 different collision objects to it for every different model type.
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